May 04, 2006, 01:32 AM // 01:32
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#1
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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anti-caster discussion thread
(: i will be makeing a video of this build in sweet sweet action shortly
Profession: Necromancer/Mesmer
Name: /sorry
Type: General/Competitive PvP
Category: Hidden Spiker
Attributes:
Blood Magic: 12+3+1
Curses: 9+1
Soul Reaping 5+1
Domination Magic: whatever gets backfire to 91 damage.
Skills Set:
Wastrel's Worry (domination) /Shadow Strike (blood)
Soul Leech {E} (blood)
Backfire (domination)
Mark of Subversion (blood)
Strip Enchantment (blood)
Blood Renewal (blood)
Defile Flesh (curses)
Ressurection Signet
Summary: The purpose of this build is to take out & down any casters who you feel may pose a threat to the victory of your team, before they know it. I will often see a monk being chases by my teamates, and while hes just running around spamming RoF or healing touch, ill stack Soul Leech {E} and Backfire, with a Defile Flesh for cover/less heals benefit, and the next time he trys and healing breeze or smite hex, hes done.
Notes & Concerns: This can survive just about as well as a Life Transfer+Life siphon build can under pressure from warriors or assassins. 5/8 skills on my toolset give me alot of health, so thats not a problem. Conditions and interupts are the only thing that really frustrate me when rolling this, but the satisfaction of the monk or me/e screaming "HOLY 5H!T!" makes up for it
Credit: meeeeeee...and all those annoying Me/E spell-spammers....o boy, they NEVER SAW IT COMING!! AHAHHAHAA
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May 04, 2006, 11:37 PM // 23:37
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#2
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Frost Gate Guardian
Join Date: Apr 2006
Location: wudn't you like too know...
Guild: Noobs Of Steel
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oooooooooo, may have to try this sumtime........
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May 04, 2006, 11:40 PM // 23:40
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#3
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Rend Enchantments > Strip Enchantment...
You can use the other skills to heal ya anyway...
Nice build actually. though as far as pure skills go, despite the focus switching dilemma, Wither / Malaise will be good. Since Malaise Recycles fast [thank God], it's not as garbage as it used to be, keep them on their toes!
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May 04, 2006, 11:45 PM // 23:45
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#4
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Frost Gate Guardian
Join Date: Apr 2006
Location: wudn't you like too know...
Guild: Noobs Of Steel
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while ur at it, kepping the me/e spell spammer and malaise in mind, u may want to consider mind wrack as a possibility.........
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May 05, 2006, 05:22 PM // 17:22
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#5
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Ascalonian Squire
Join Date: Mar 2006
Location: Colorado
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The new mes dom skill Overload might work well in that build...
It's cheap to cast (only 5 e), and does damage to target during its cast without interrupting.
Last edited by -Six-; May 05, 2006 at 05:25 PM // 17:25..
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May 05, 2006, 08:02 PM // 20:02
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#6
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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lol, i really like you avatar -Six-
but anyways: i dont like rend enchants cuz it hurts...and malaise give you -2 health degen, which can add the pressure on me when im being hacked away by a war or ass(assin) and getting bleeding and poisoned and stuff and aaahahhhhh its just annoying :P
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May 05, 2006, 08:55 PM // 20:55
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#7
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Always put Mark of Subversion on first, as it tends to draw immediate Hex Removal....which it interrupts. Smart (and prepared) players can get around it, but it can be a real pain in a heated battle.
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May 06, 2006, 04:26 PM // 16:26
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#8
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Frost Gate Guardian
Join Date: Apr 2006
Location: wudn't you like too know...
Guild: Noobs Of Steel
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well lambent, u cud jus bring plague touch to piss of that warrior thats bleeding u..........
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May 06, 2006, 05:11 PM // 17:11
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#9
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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and spend another 5 energy every 4 or so seconds?? hmmm sounds risky, but ill give it a try. Blood renewal usually works for at least some time, but i dont like the sac part when under pressure
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